Today Space raceTomorrow Hardwood

How it works

The basics

  • Five prompts a day. Everyone gets the same five.
  • Each one is answered with a color you pick yourself, from memory.
  • A new palette drops at midnight UTC.
  • One attempt per day. No takebacks, no replays.

Scoring

Every round is worth up to 100. What counts most is the color itself — land in the right family and you’re most of the way there. How light or dark you made it matters too, just less. Miss the color and no amount of perfect shading buys it back.

100
100
94
87
80
67
65
65

further from the answer →

The curve is unforgiving early: “basically right” still bleeds points. It flattens at the far end, because wrong by a lot and wrong by a bit more are the same crime.

Multipliers

Stakes climb as the round goes on. The finale is worth triple, which is where days are won and, more often, thrown away.

Round 1

1x

100 max

Round 2

2x

200 max

Round 3

2x

200 max

Round 4

2x

200 max

Round 5

3x

300 max

A flawless day is 1000. Nobody has a flawless day.

Streaks and boards

  • Your streak counts consecutive days played. Miss one, it dies.
  • The daily leaderboard ranks that day’s scores. Only games played on the day itself count — history imported when you make an account is yours to keep, but it never ranks.
  • Groups are private boards for people you actually know. Six-letter code, no accounts to approve.

Colorblind mode

Toggle it under the picker and every color you pick gets named in plain English as you move — “dusty violet,” “deep teal” — and the reveal names both your pick and the answer. It doesn’t make the game easier. It makes it playable.

Play today’s palette